I’m a creative director and game designer with a proven track record of shipping award-winning games, crafting immersive experiences, and driving innovation across gaming, XR, and interactive media.
Featured Work
Creative LeadNano
Meta’s App of the Year 2023
Created VR educational game from concept to award-winning launch.
2023
Lighthaus Inc
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Creative LeadPOSTAL 2 Redux + VR
$600k Raised on Kickstarter (240% Funded)
Directed the progression system, campaign design and UI/UX for VR adaptation of viral rhythm game.
In Production
Flat2VR Studios
Team Beef
Running with Scissors
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Creative Lead
Supported gameplay and UI/UX design to guide the VR adaptation of fast-paced roguelike shooter.
In Production
Flat2VR Studios
RyseUp
Starbreeze
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Creative LeadOut of Sight VR
Led VR interaction design for cozy horror game blending narrative with 2nd person gameplay.
2025
Flat2 VR Studios
The Gang
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Game DesignerUniversal Studios Mobile Experience
Defined progression and ranking systems for future mobile experience.
2025
Forward Studio
Universal Studios
Work under NDA.
Creative LeadTrombone Champ: Unflattened
Meta’s Most Innovative Apps 2024
Directed the progression system, campaign design and UI/UX for VR adaptation of viral rhythm game.
2024
Flat2VR Studios
Holy Wow
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Creative LeadSky Runner
Directed game design, UI/UX, concept vision, and production for this mixed-reality drone game
2025
Flat2VR Studios
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Creative LeadSurviving Mars: Pioneer
Guided the project through its final production phases for the early access and launch builds.
2025
Flat2VR Studios
Bolverk Games
Paradox Interactive
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More Work
Switch UI/UX
Redesign for Nintendo Switch game onboarding experience
2024
ELVTR UI/UX for Gaming
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Game Design + Prototyping
Outerspace city builder VR/MR game with real Chemisty
2024
Lighthaus Inc.
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UX + World Building
Immersive narrative experience deployed in waterparks around the world
2021
Ballast Technologies
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Creative LeadAllergy Test VR
Peer-Reviewed Publication: JACI
DVR game designed to reduce anxiety in pediatric allergy test patients
2020
Stanford Virtual Human Interaction Lab
Stanford Children’s Hospital
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UX + Worldbuilding
Underwater VR thrill ride
2020
Ballast Technologies
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Mobile UI/UX
Location-based AR experience
2020
Brown Institute
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Illustration + Branding
Freelance graphic design projects over the years
2017-2024
Multiple Clients
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Immersive Art
Performance art and installations
2019
Multiple Clients
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