Emily O’Neal


I’m a creative director and game designer with a proven track record of shipping award-winning games, crafting immersive experiences, and driving innovation across gaming, XR, and interactive media.


GAMES     EDUCATION     EXPERIENCES

POSTAL 2 Redux

$600k Raised on Kickstarter (240% Funded)


Directed the progression system, campaign design and UI/UX for VR adaptation of viral rhythm game.

In Production
Flat2VR Studios 
Team Beef
Running with Scissors

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RoboQuest VR


Supported gameplay and UI/UX design to guide the VR adaptation of fast-paced roguelike shooter.

In Production
Flat2VR Studios
RyseUp
Starbreeze

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Out of Sight VR


Led VR interaction design for cozy horror game blending narrative with 2nd person gameplay.

2025
Flat2 VR Studios 
The Gang

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Trombone Champ: Unflattened

Meta’s Most Innovative Apps 2024

Directed the progression system, campaign design and UI/UX for VR adaptation of viral rhythm game.

2024
Flat2VR Studios 
Holy Wow

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Sky Runner


Directed game design, UI/UX, concept vision, and production for this mixed-reality drone game

2025
Flat2VR Studios

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Surviving Mars: Pioneer


Guided the project through its final production phases for the early access and launch builds.

2025
Flat2VR Studios
Bolverk Games
Paradox Interactive

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Animal Crossing Redesign


Redesign for Nintendo Switch game onboarding experience

2024
ELVTR UI/UX for Gaming

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