Emily O’Neal


I’m experience designer, specializing in immersive and game design. I’m based out of Brooklyn, NY.

Trombone Champ: Unflattened



ROLE:   Creative Lead
TOOLS:  Figma, Unity
Trombone Champ: Unflattened is the world's second trombone-based rhythm music game! I was the lead designer responsibile for creating the VR-exclusive campaign, the game’s narrative, and the trombone economy. I also oversaw UI/UX design and development. 

Trombone Champ comes out November 2024 on Meta Quest, PCVR, and Steam.