Emily O’Neal


I’m a creative director and game designer with a proven track record of shipping award-winning games, crafting immersive experiences, and driving innovation across gaming, XR, and interactive media.

Sky Runner



ROLE:   Creative Lead
TOOLS:  Figma, Unity
Sky Runner is a mixed-reality game that turns your living room into an interactive playground for drone piloting and creative challenges. 

As Creative Lead, I’ve guided the development of its core mechanics, dynamic gameplay systems, and the evolving narrative, working closely with the team to craft an immersive mixed-reality experience.

Currently available in pre-release on the Meta Quest Store, Sky Runner is constantly evolving, with new features and updates paving the way for the full release of its campaign and sandbox game modes.