Emily O’Neal


I’m experience designer, specializing in immersive and game design. I’m based out of Brooklyn, NY.

Game Design

Nano


Virtual reality game designed to transform how students learn about the human body.

2023
Lighthaus Inc.


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UI/UX

Animal Crossing Redesign


Redesign for Nintendo Switch game onboarding experience.

2024
ELVTR UI/UX for Gaming


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Game Design

Atomaton


Early prototyping and game design for a hybrid virtual reality and mixed reality game.

2024
Lighthaus Inc.


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UX + World Building

Ocean II


Immersive narrative experience for waterproof VR headset used in waterparks around the world.

2021
Ballast Technologies

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Research + Game Design

Allergy Test VR


Virtual reality anxiety-reduction game for pediatric patients undergoing allergy testing.

2020
Stanford Virtual Human Interaction Lab

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UX + Worldbuilding

Dragon


Virtual reality thrill ride made for in-pool DIVR+ system with jets and haptics.

2020
Ballast Technologies

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UI/UX

Charleston Reconstructed


Location-based AR experience designed to challenge historical narratives.

2020
Brown Institute

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Illustration + Visuals

Graphic Design


Freelance graphic design projects over the years. 

2017-2024
Self

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