About Emily O'Neal

I came to design through behavioral biology, studying how the technology around us shapes the way we think and act. For the last decade, I've been building immersive experiences for theme parks, waterparks, classrooms, hospitals and games. I want to design experiences that add to our sense of presence and wonder instead of pulling us away from what's around us. Technology should adapt to us, not ask us to adapt to it.
In my free time, I've been deep in music history, using AI to build my own data collection and visualization tools that map the connections between the albums I'm listening to.
I came to design through behavioral biology. For the last decade I've built immersive experiences for theme parks, waterparks, classrooms, hospitals and games.
I believe technology should adapt to us, not ask us to adapt to it.