I’m a creative director and game designer with a proven track record of shipping award-winning games, crafting immersive experiences, and driving innovation across gaming, XR, and interactive media.
Featured Work
Creative LeadOut of Sight VR
Led VR interaction design for VR stealth experience blending narrative with 2nd person gameplay
2025
Flat2 VR Studios
The Gang
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Creative LeadTrombone Champ: Unflattened
Meta’s Most Innovative Apps 2024
Directed new campaign design and UI/UX for VR adaptation of viral PC rhythm game
2024
Flat2VR Studios
Holy Wow
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Game DesignerUniversal Studios Mobile Experience
Defined progression and ranking systems for future mobile experience. Work under NDA
2025
Forward Studio
Universal Studios
STEALTH
Creative Director
Meta’s App of the Year 2023
Created VR educational game from concept to award-winning launch
2023
Lighthaus Inc.
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Creative LeadPOSTAL 2 REDUX & VR
Guiding design for remaster of the cult classic shooter for PC, console and VR
In Production
Flat2 VR Studios
Team Beef
Running with Scissors
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Creative Lead
Supported gameplay and UI/UX design to guide the VR adaptation of this fast-paced roguelite FPS.
In Production
Flat2VR Studios
RyseUp
Starbreeze
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Creative LeadSky Runner
Directed game design, UI/UX, concept vision, and production for this mixed-reality drone game
In Production
Flat2VR Studios
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Creative LeadSurviving Mars: Pioneer
Guided the project through its final production phases for the early access and launch builds
2025
Flat2VR Studios
Bolverk Games
Paradox Interactive
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More Work
Switch UI/UX
Redesign for Nintendo Switch game onboarding experience
2024
ELVTR UI/UX for Gaming
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Game Design + Prototyping
Outerspace city builder VR/MR game with real Chemisty
2024
Lighthaus Inc.
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UX + World Building
Immersive narrative experience deployed in waterparks around the world
2021
Ballast Technologies
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Research + Game Design,
Case Study
VR game designed to reduce anxiety in pediatric allergy test patients
2020
Stanford Virtual Human Interaction Lab
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UX + Worldbuilding
Underwater VR thrill ride
2020
Ballast Technologies
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Mobile UI/UX
Location-based AR experience
2020
Brown Institute
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Illustration + Branding
Freelance graphic design projects over the years
2017-2024
Multiple Clients
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Immersive Art
Performance art and installations
2019
Multiple Clients
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