I’m experience designer, specializing in immersive and game design. I’m based out of Brooklyn, NY.
Game Design + UI/UxTrombone Champ: Unflattened
The viral hit and BAFTA-nominated trombone music game reimagined for virtual reality.
2024
Flat2VR
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Game Design
Virtual reality game designed to transform how students learn about the human body.
2023
Lighthaus Inc.
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UI/UX
Redesign for Nintendo Switch game onboarding experience.
2024
ELVTR UI/UX for Gaming
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Game Design + Prototyping
Early prototyping and game design for a hybrid virtual reality and mixed reality game.
2024
Lighthaus Inc.
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UX + World BuildingOcean II
Immersive narrative experience for waterproof VR headset used in waterparks around the world.
2021
Ballast Technologies
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Research + Game DesignAllergy Test VR
Virtual reality anxiety-reduction game for pediatric patients undergoing allergy testing.
2020
Stanford Virtual Human Interaction Lab
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UX + WorldbuildingDragon
Virtual reality thrill ride made for in-pool DIVR+ system with jets and haptics.
2020
Ballast Technologies
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UI/UXCharleston Reconstructed
Location-based AR experience designed to challenge historical narratives.
2020
Brown Institute
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Illustration + VisualsGraphic Design
Freelance graphic design projects over the years.
2017-2024
Self
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Immersive ArtExperimental
Performance art and installations exploring human relationship with technology through immersive experiences.
2019
Self | Ballast
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